Skip Top Navigation Bar

Virtual Threads

This page was contributed by Cay Horstmann under the UPL

 

Why Virtual Threads?

When Java 1.0 was released in 1995, its API had about a hundred classes, among them java.lang.Thread. Java was the first mainstream programming language that directly supported concurrent programming.

Since Java 1.2, each Java thread runs on a platform thread supplied by the underlying operating system. (Up to Java 1.1, on some platforms, all Java threads were executed by a single platform thread.)

Platform threads have nontrivial costs. They require a few thousand CPU instructions to start, and they consume a few megabytes of memory. Server applications can serve so many concurrent requests that it becomes infeasible to have each of them execute on a separate platform thread. In a typical server application, these requests spend much of their time blocking, waiting for a result from a database or another service.

The classic remedy for increasing throughput is a non-blocking API. Instead of waiting for a result, the programmer indicates which method should be called when the result has become available, and perhaps another method that is called in case of failure. This gets unpleasant quickly, as the callbacks nest ever more deeply.

JEP 425 introduced virtual threads in Java 19. Many virtual threads run on a platform thread. Whenever a virtual thread blocks, it is unmounted, and the platform thread runs another virtual thread. (The name “virtual thread” is supposed to be reminiscent of virtual memory that is mapped to actual RAM.) Virtual threads became a preview feature in Java 20 (JEP 436) and are final in Java 21.

With virtual threads, blocking is cheap. When a result is not immediately available, you simply block in a virtual thread. You use familiar programming structures—branches, loops, try blocks—instead of a pipeline of callbacks.

Virtual threads are useful when the number of concurrent tasks is large, and the tasks mostly block on network I/O. They offer no benefit for CPU-intensive tasks. For such tasks, consider parallel streams or recursive fork-join tasks.

 

Creating Virtual Threads

The factory method Executors.newVirtualThreadPerTaskExecutor() yields an ExecutorService that runs each task in a separate virtual thread. For example:

import java.util.concurrent.*;

public class VirtualThreadDemo {
   public static void main(String[] args) {
     final int NTASKS = 100; 
     ExecutorService service = Executors.newVirtualThreadPerTaskExecutor();
      for (int i = 0; i < NTASKS; i++) {
         service.submit(() -> {
            long id = Thread.currentThread().threadId(); 
            LockSupport.parkNanos(1_000_000_000);
            System.out.println(id);
         });
      }
      service.close();
   }
}

By the way, the code uses LockSupport.parkNanos instead of Thread.sleep so that we don't have to catch the pesky InterruptedException.

Perhaps you are using a lower-level API that asks for a thread factory. To obtain a factory for virtual threads, use the new Thread.Builder class:

Thread.Builder builder = Thread.ofVirtual().name("request-", 1);
ThreadFactory factory = builder.factory();

Now, calling factory.newThread(myRunnable) creates a new (unstarted) virtual thread. The name method configures the builder to set thread names request-1, request-2, and so on.

You can also use a builder to create a single virtual thread:

Thread t = builder.unstarted(myRunnable);

Alternatively, if you want to start the thread right away:

Thread t = builder.started(myRunnable);

Finally, for a quick demo, there is a convenience method:

Thread t = Thread.startVirtualThread(myRunnable);

Note that only the first approach, with an executor service, works with result-bearing tasks (callables).

 

Thread API Changes

After a series of experiments with different APIs, the designers of Java virtual threads decided to simply reuse the familiar Thread API. A virtual thread is an instance of Thread. Cancellation works the same way as for platform threads, by calling interrupt. As always, the thread code must check the “interrupted” flag or call a method that does. (Most blocking methods do.)

There are a few differences. In particular, all virtual threads:

  • Are in a single thread group
  • Have priority NORM_PRIORITY
  • Are daemon threads

There is no API for constructing a virtual thread with another thread group. Trying to call setPriority or setDaemon on a virtual thread has no effect.

The static Thread::getAllStackTraces method returns a map of stack traces of all platform threads. Virtual threads are not included.

A new Thread::isVirtual instance method tells whether a thread is virtual.

Note that there is no way to find the platform thread on which a virtual thread executes.

Java 19 has a couple of changes to the Thread API that have nothing to do with virtual threads:

  • There are now instance methods join(Duration) and sleep(Duration).
  • The non-final getId method is deprecated since someone might override it to return something other than the thread ID. Call the final threadId method instead.

As of Java 20, the stop, suspend, and resume methods throw an UnsupportedOperationException for both platform and virtual threads. These methods have been deprecated since Java 1.2 and deprecated for removal since Java 18.

 

Capturing Task Results

You often want to combine the results of multiple concurrent tasks:

Future<T1> f1 = service.submit(callable1);
Future<T2> f2 = service.submit(callable2);
result = combine(f1.get(), f2.get());

Before virtual threads, you might have felt bad about the blocking get calls. But now blocking is cheap. Here is a sample program with a more concrete example:

import java.util.concurrent.*;
import java.net.*;
import java.net.http.*;

public class VirtualThreadDemo {
   public static void main(String[] args) throws InterruptedException, ExecutionException {
      ExecutorService service = Executors.newVirtualThreadPerTaskExecutor();
      Future<String> f1 = service.submit(() -> get("https://horstmann.com/random/adjective"));
      Future<String> f2 = service.submit(() -> get("https://horstmann.com/random/noun"));
      String result = f1.get() + " " + f2.get();
      System.out.println(result);
      service.close();
   }

   private static HttpClient client = HttpClient.newHttpClient();

   public static String get(String url) {
      try {
         var request = HttpRequest.newBuilder().uri(new URI(url)).GET().build();
         return client.send(request, HttpResponse.BodyHandlers.ofString()).body();
      } catch (Exception ex) {
         var rex = new RuntimeException();
         rex.initCause(ex);
         throw rex;
      }
   }   
}

If you have a list of tasks with the same result type, you can use the invokeAll method and then call get on each Future:

List<Callable<T>> callables = ...;
List<T> results = new ArrayList<>();
for (Future<T> f : service.invokeAll(callables))
  results.add(f.get());

Again, a more concrete sample program:

import java.util.*;
import java.util.concurrent.*;
import java.net.*;
import java.net.http.*;

public class VirtualThreadDemo {
   public static void main(String[] args) throws InterruptedException, ExecutionException {
      ExecutorService service = Executors.newVirtualThreadPerTaskExecutor();
      List<Callable<String>> callables = new ArrayList<>();
      final int ADJECTIVES = 4;
      for (int i = 1; i <= ADJECTIVES; i++)
         callables.add(() -> get("https://horstmann.com/random/adjective"));
      callables.add(() -> get("https://horstmann.com/random/noun"));
      List<String> results = new ArrayList<>();
      for (Future<String> f : service.invokeAll(callables))
         results.add(f.get());
      System.out.println(String.join(" ", results));
      service.close();
   }

   private static HttpClient client = HttpClient.newHttpClient();

   public static String get(String url) {
      try {
         var request = HttpRequest.newBuilder().uri(new URI(url)).GET().build();
         return client.send(request, HttpResponse.BodyHandlers.ofString()).body();
      } catch (Exception ex) {
         var rex = new RuntimeException();
         rex.initCause(ex);
         throw rex;
      }
   }   
}

 

Rate Limiting

Virtual threads improve application throughput since you can have many more concurrent tasks than with platform threads. That can put pressure on the services that the tasks invoke. For example, a web service may not tolerate huge numbers of concurrent requests.

With platform threads, an easy (if crude) tuning factor is the size of the thread pool for those tasks. But you should not pool virtual threads. Scheduling tasks on virtual threads that are then scheduled on platform threads is clearly inefficient. And what is the upside? To limit the number virtual threads to the smallish number of concurrent requests that your service tolerates? Then why are you using virtual threads in the first place?

With virtual threads, you should use alternative mechanisms for controlling access to limited resources. Instead of an overall limit on concurrent tasks, protect each resource in an appropriate way. For database connections, the connection pool may already do the right thing. When accessing a web service, you know your service, and can provide appropriate rate limiting.

As an example, on my personal web site, I provide demo services for producing random items. If a large number of requests comes at an instant from the same IP address, the hosting company blacklists the IP address.

The following sample program shows rate limiting with a simple semaphore that allows a small number of concurrent requests. When the maximum is exceeded, the acquire method blocks, but that is ok. With virtual threads, blocking is cheap.

import java.util.*;
import java.util.concurrent.*;
import java.net.*;
import java.net.http.*;

public class RateLimitDemo {
   public static void main(String[] args) throws InterruptedException, ExecutionException {
      ExecutorService service = Executors.newVirtualThreadPerTaskExecutor();
      List<Future<String>> futures = new ArrayList<>();
      final int TASKS = 250;
      for (int i = 1; i <= TASKS; i++)
         futures.add(service.submit(() -> get("https://horstmann.com/random/word")));
      for (Future<String> f : futures)
         System.out.print(f.get() + " ");
      System.out.println();
      service.close();
   }

   private static HttpClient client = HttpClient.newHttpClient();

   private static final Semaphore SEMAPHORE = new Semaphore(20);
   
   public static String get(String url) {
      try {
         var request = HttpRequest.newBuilder().uri(new URI(url)).GET().build();
         SEMAPHORE.acquire();
         try {
            Thread.sleep(100);
            return client.send(request, HttpResponse.BodyHandlers.ofString()).body();
         } finally {
            SEMAPHORE.release();
         }
      } catch (Exception ex) {
         ex.printStackTrace();
         var rex = new RuntimeException();
         rex.initCause(ex);
         throw rex;
      }
   }   
}

 

Pinning

The virtual thread scheduler mounts virtual threads onto carrier threads. By default, there are as many carrier threads as there are CPU cores. You can tune that count with the jdk.virtualThreadScheduler.parallelism VM option.

When a virtual thread executes a blocking operation, it is supposed to be unmounted from its its carrier thread, which can then execute a different virtual thread. However, there are situations where this unmounting is not possible. In some situations, the virtual thread scheduler will compensate by starting another carrier thread. For example, in JDK 21, this happens for many file I/O operations, and when calling Object.wait. You can control the maximum number of carrier threads with the jdk.virtualThreadScheduler.maxPoolSize VM option.

A thread is called pinned in either of the two following situations:

  1. When executing a synchronized method or block
  2. When calling a native method or foreign function

Being pinned is not bad in itself. But when a pinned thread blocks, it cannot be unmounted. The carrier thread is blocked, and, in Java 21, no additional carrier thread is started. That leaves fewer carrier threads for running virtual threads.

Pinning is harmless if synchronized is used to avoid a race condition in an in-memory operation. However, if there are blocking calls, it would be best to replace synchronized with a ReentrantLock. This is of course only an option if you have control over the source code.

To find out whether pinned threads are blocked, start the JVM with one of the options

-Djdk.tracePinnedThreads=short
-Djdk.tracePinnedThreads=full

You get a stack trace that shows when a pinned thread blocks:

...
org.apache.tomcat.util.net.SocketProcessorBase.run(SocketProcessorBase.java:49) <== monitors:1
...

Note that you get only one warning per pinning location!

Alternatively, record with Java Flight Recorder, view with your favorite mission control viewer, and look for VirtualThreadPinned and VirtualThreadSubmitFailed events.

The JVM will eventually be implemented so that synchronized methods or blocks no longer lead to pinning. Then you only need to worry about pinning for native code.

The following sample program shows pinning in action. We launch a number of virtual threads that sleep in a synchronized method, blocking their carrier threads. A number of virtual threads are added that do no work at all. But they can't be scheduled because the carrier thread pool has been completely exhausted. Note that the problem goes away when you

  • use a ReentrantLock
  • don't use virtual threads
import java.util.concurrent.*;
import java.util.concurrent.locks.*;

public class PinningDemo {
   public static void main(String[] args) throws InterruptedException, ExecutionException {
      ExecutorService service =
         Executors.newVirtualThreadPerTaskExecutor(); 
         // Executors.newCachedThreadPool();
      
      final int TASKS = 20;
      long start = System.nanoTime();
      for (int i = 1; i <= TASKS; i++) {
         service.submit(() -> block());
         // service.submit(() -> rblock());
      }
      for (int i = 1; i <= TASKS; i++) {    
         service.submit(() -> noblock());
      }
      service.close();
      long end = System.nanoTime();
      System.out.printf("%.2f%n", (end - start) * 1E-9);
   }

   public static synchronized void block() {
      System.out.println("Entering block " + Thread.currentThread());      
      LockSupport.parkNanos(1_000_000_000);
      System.out.println("Exiting block " + Thread.currentThread());
   }
   private static Lock lock = new ReentrantLock(); 
   public static void rblock() {
      lock.lock();
      try {
         System.out.println("Entering rblock " + Thread.currentThread());      
         LockSupport.parkNanos(1_000_000_000);
         System.out.println("Exiting rblock " + Thread.currentThread());
      } finally {
         lock.unlock();
      }
   }   
   public static void noblock() {
      System.out.println("Entering noblock " + Thread.currentThread());      
      LockSupport.parkNanos(1_000_000_000);
      System.out.println("Exiting noblock " + Thread.currentThread());
   }   
}

 

Thread Locals

A thread-local variable is an object whose get and set methods access a value that depends on the current thread. Why would you want such a thing instead of using a global or local variable? The classic application is a service that is not threadsafe, such as SimpleDateFormat, or that would suffer from contention, such as a random number generator. Per-thread instances can perform better than a global instance that is protected by a lock.

Another common use for thread locals is to provide “implicit” context, such as a database connection, that is properly configured for each task. Instead of passing the context from one method to another, the task code simply reads the thread-local variable whenever it needs to access the database.

Thread locals can be a problem when migrating to virtual threads. There will likely be far more virtual threads than threads in a thread pool, and now you have many more thread-local instances. In such a situation, you should rethink your sharing strategy.

To locate uses of thread locals in your app, run with the VM flag jdk.traceVirtualThreadLocals. You will get a stack trace when a virtual thread mutates a thread-local variable.

 

Conclusion

  • Use virtual threads to increase throughput when you have many tasks that mostly block on network I/O
  • The primary benefit is the familiar “synchronous” programming style, without callbacks
  • Don't pool virtual threads; use other mechanisms for rate limiting
  • Check for pinning and mitigate if necessary
  • Minimize thread-local variables in virtual threads

Last update: September 14, 2021


Back to Tutorial List